Anima by Team Afterlife Blue Legs (Clover M., Dhyuthi D., Alex OR., Lizzy P.)

Team Afterlife Blue Legs (Clover M., Dhyuthi D., Alex OR., Lizzy P.) designed and developed this game at the Girls Make Games 3-week summer camp. They are a finalist for GMG’s 2023 Demo Day competition, where the grand prize winners earn prizes sponsored by GMG's partners!  To learn more, visit www.girlsmakegames.com

Game Summary:

You play as a spirit guide who helps lost animal souls. You have to help the souls overcome their fears and obstacles which are influenced by how they died. It's a semi-platforming puzzle game.

Game Controls:

To enter full screen, click the expand icon on the bottom right

  • WASD - 2D Movement
  • F - Push off the vine
  • Left Mouse Click - Interact

Game Story:

As you guide the spirits the obstacles slowly make it clear how they died, human causes such as pollution and abuse. The game is meant to help bring awareness to these issues.

Inspiration:

Alex was the main person who came up with the idea. They came up with the idea at night.

About the Creators:

Our team is very chaotic. we thrive off of having fun, and nonsensical conversations. We are passionate about the topics we address in our game and want to make a change.